Hi, I’m Alessandro Toschi, class ‘95, a software engineer from Italy 🇮🇹.

Passionate about graphics✨, rendering🎨, media processing (images/videos)🌆🎥, and a pinch of ML (CoreML) 🤖. I specialize in the Apple ecosystem (iOS, macOS), utilizing Metal, AVFoundation, CoreImage, and Accelerate.

My priority? Performance first: I aim to squeeze every bit of potential from the device by maximizing the use of CPU, GPU, and neural engines!

📱iOS Software Engineer @ Plexagon

**Clay

G**raphic design and multimedia editor for iOS, macOS, iPadOS.

📅 Nov 2021 – Dec 2023 📍Milan, Italy

Lead software engineer of the custom rendering and graphic engine of Clay: